About
Haxeflixel is an open source 2d game library written in the Haxe Language , it is completely free for personal or commercial use.
This game library features integration with the Haxe NME framework which enables multi platform development for multiple native targets on mobile, desktop and web platforms.
Haxeflixel is based largely on the As3 version of Flixel written by Adam “Atomic” Saltsman .This project was founded by Alexander Hohlov also known on github as Beeblerox, continues to be the project lead and repository maintainer.
Other contributions are from highy valued community members.
The aim of this website is to provide Haxeflixel with a professional web presence and space, where developers and beginners alike, can easily create games, share resources and improve HaxeFlixel itself.
It is encouraged by all to contribute to improvements to the Haxeflixel library and this webiste.

Features Overview
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Basic collisions between objects
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Group objects together for simplicity
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Easily generate and emit particles
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Create game levels using tilemaps
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Text display and Bitmap Fonts
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Math & Color utilities
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Record and play back replays
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Powerful interactive debugger
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Pathfinding and following
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Easy object recycling
Enhancements over AS3 Flixel;
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Use of a robust and powerfull opensource language Haxe
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Flexible Asset Management System
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Cross platform development Linux, Max and Windows
- Texture atlas and Layer enhancement for cpp targets
- Integrated and robust Tween System
- Access to NME native extensions
- Compile to Mobile and Desktop targets with native code through NME
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Impressive Native Performance using GPU accelerated drawTiles implimentation