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FlxMouseEventManager

source code

FlxMouseEventManager allows FlxSprites to listen to mouse events like MouseDown, MouseUp, MouseOver and MouseOut.

To activate it, simply add sprites to the manager and implement the event callbacks:

import flixel.input.mouse.FlxMouseEventManager;

var sprite = new FlxSprite();
FlxMouseEventManager.add(sprite, onMouseDown, onMouseUp, onMouseOver, onMouseOut); 

function onMouseDown(sprite:FlxSprite) {}
function onMouseUp(sprite:FlxSprite) {}
function onMouseOver(sprite:FlxSprite) {}
function onMouseOut(sprite:FlxSprite) {}